I gave this interview for the film "PressPausePlay" a couple of years back. It premiered at SxSW earlier this year. I would say it a bit differently today, but the sentiment and bullet points remain the same. I must admit I am a bit surprised, but how much I still say is exactly the same today.
We are still looking for an audience-friendly term for immersive transmedia cross-platform creation. I remain restless to abandon this single product impulse-buy centered entertainment economy.
It's a short clip. I rev up as it goes on, so give it the time to reach the end. I feel it grows quite hopeful. Good work will come out of today's problems.
I look forward to watching all the PressPausePlay clips they have put on YouTube.